Overview
- A speech recognizer built on Vosk that can be run on the browser, inspired by vosk-browser, but built from scratch and no code taken!
- Designed with basic/nothrow exception safety
- See the examples folder for examples on using the API.
- See API.md for the API reference
- See test for a developer build script for just the JS
Compared to vosk-browser
- Support multiple models
- Has models' storage path management
- Has models' ID management (for model updates)
- Has smaller JS size (>3.1MB vs 1.4MB gzipped)
- Has all related files (pthread worker, audio worklet processor,...) merged
- Has faster processing time
- Has shorter from-scratch build time
- Has more Vosk functions exposed
Basic usage (microphone recognition)
- Result are logged to the console.
- Copied from examples/fromMic.html
<!DOCTYPE html> <html> <head> <script src="https://cdn.jsdelivr.net/gh/msqr1/Vosklet@1.0.3/Vosklet.min.js"></script> <script> async function start() { // Make sure sample rate matches that in the training data let ctx = new AudioContext({sampleRate : 16000}) // Setup mic with correct sample rate let micNode = ctx.createMediaStreamSource(await navigator.mediaDevices.getUserMedia({ video: false, audio: { echoCancellation: true, noiseSuppression: true, channelCount: 1, sampleRate: 16000 }, })) // Load Vosklet module, model and recognizer let module = await loadVosklet() let model = await module.createModel("https://github.com/msqr1/Vosklet/raw/main/examples/en-model.tgz","model","ID") let recognizer = await module.createRecognizer(model, 16000) // Listen for result and partial result recognizer.addEventListener("result", ev => { console.log("Result: ", ev.detail) }) recognizer.addEventListener("partialResult", ev => { console.log("Partial result: ", ev.detail) }) // Create a transferer node to get audio data on the main thread let transferer = await module.createTransferer(ctx, 128 * 150) // Recognize data on arrival transferer.port.onmessage = ev => { recognizer.acceptWaveform(ev.data) } // Connect to microphone micNode.connect(transferer) } </script> <!-- Start and create audio context only as a result of user's action --> <button onclick="start()">Start</button> </head> </html>